Resume

Qualifications and Skills

Communications
Worked with a variety of partners, customers, PR groups, publishers, art firms, and writers. Related critical information efficiently and in a timely manner. Have coordinated several events, meetings, and interviews. Worked and ran several press and community functions. Have taught and lectured for several college classes. Relayed design feedback and commentary to international and publishing partners.

Task Tracking
While in QA roles I have created and optimized several test plans, and made workbooks to track departmental progress and deadlines. Developed new organizational network and file structures for PR and MKT. Created work status documents for cross-department visibility. Monitored software production milestones for both myself and members of my department to assure project completion for customer deployment.

Asset Management
Worked with MKT in order to guide both the PD and QA team in creating screenshots for use in PR and advertising. Implemented an ACDsee database to tag, key-word, and categorize all assets. Trained an artist to capture effective media for promotional use. Created a new marketing network and FTP structure to increase the MKT department’s efficiency for dealing with external partners. Re-defined internal submission and approval guidelines to efficiently track assets.

Microsoft Office
Highly proficient in the use of the Microsoft Office Suite including Word, Excel, Outlook, Power Point, and Access. Have used Visio to create work flows, Project to track deadlines and progress, as well as Visual Studio , and Visual Source Safe.

Bug Submission
Used Bugzilla, a bug submission system, extensively over the course of my employment at Turbine Inc, and helped create bug templates and submission formats. Have also used Microsoft Project Studio and FogBugz submission platforms while at Blue Fang Games. Used Jira and Remedy while at Varolii Corporation.

Server Maintenance
Set-up single servers for use in-house and for external events, and upkept a service engine server. Interacted with in-house test servers frequently using PerForce.

Languages
Proficient at writing HTML. Familiar with Visual Basic, C++, Alice, StarLogo, and XML, VML, Javascript, and proprietary languages. Limited knowledge scripting in WC3 editor, RPG Maker, and Games Factory.

Game Design
Wrote numerous design documents, and worked extensively with design documentation and spreadsheets in professional AAA environments. Experience with Valve Hammer, Unreal Editor, and WC3 Editor. Limited knowledge of DS2 editor and Games Factory 2.

Graphic Design
More than eight years experience with Adobe Photoshop and ImageReady. Used both to create textures, graphics, web content, and in news production. Familiar with Adobe InDesign, Elements, and Illustrator.

3D Art
Experienced with the use and creation of 3d models in Autodesk / Discreet 3d Studio Max and Gmax. Knowledge of SoftImage XSI and Autodesk Maya.